Untitled Retail Sim

A screenshot shows a 3D stockroom with lots of colourful items filling the many shelves.
Colourful items sitting on a converyor belt.

In Development


This game began as the subject for my Dissertation: Research & Product Development. This is a game that sees the player in the role of a retail employee who has to serve customers by finding the right item in the stockroom and bringing it to them quickly and efficiently.


  • Made in Unity
  • First-person controller
  • Procedural generation
  • CPU controlled NPCs

TOOLS:

  • Unity
  • Hack'n'Plan
  • ProBuilder3D
Colourful items sit on fully-stocked shelves.
In progress screenshot showing the Unity game engine editor.
A screenshot of a script used to program the game.